Glowzone's avatar

Glowzone

Glowzone
1.1K
Watchers
156 Deviations
309K
Pageviews

Update time

2 min read

It has been 7 years since my last journal.


I haven't been doing nothing. I have worked on so many projects it is silly. A lot of which actually do come reasonably close to finishing. One of which I'll be going over here.

Rogue3

A stealthgame all about taking down night elves. With a certain blood elf who has had a history of doing just that. This game is actually very far along. As in it everything codewise is pretty much done. Most of the animationsystems are there. The gameplay is there. There are even questgivers with cutscenes.


All I really need to do is make levels for it. Which I really dislike doing for some reason. I've gone back and forth between the idea of challenging stealthgame and a more open world sandbox to have fun bondageadventures in.

Rogue4

The stealthsystem isn't going to win awards in its current state, but it has what you'd expect.

Stealth take downs. Dragging their bodies to keeps them out of sight of others. Hiding them in closets, and some mechanics I'm not going to spoil yet. Only difference ofcourse is you don't kill them, you tie them up.


This isn't the most brilliant idea ever since it is a very straight forward line from "did game" to stealthgame, but I still find myself "struggling" between the set levels for a good challange or more happy fun openworldish bondage adventures.


The levels for either of those would be very different. So I suppose I'm looking for some opinions on that. Leveldesign is a skillset on its own and it is one I haven't worked on since all of my other stuff takes place in one room. Not to mention that rebuilding warcrafs assets isn't always as easy and straightforward as you might think.


I'm sure you guys can picture what I'm going for here, so if you have any opinions on the matter feel free to let me know. I also want to make it clear I'm not promising big things or even that it will come out. I suppose I just want to hear some opinions since I work alone on everything so some outside views might be nice for a change.

Join the community to add your comment. Already a deviant? Log In

Giselda

1 min read


I ran into this little quest a few days ago. I'm not sure how I've missed it untill now.
Not the best camerawork, I see I actually didn't do a closeup of the end result.. but you get the point.

Bit of a shame how the story ends.
Join the community to add your comment. Already a deviant? Log In

Game Project

3 min read
I haven't written a journal since 2014, so let's do just that.

I've always been interested in delivering a good did/bondage experience in video game form. And it happens quite often that I experiment with it.
Those that caught my lifestream have seen me work on this little project.
.Melindra5 by Glowzone

Meet Gatekeeper Melindra, don't ask me why it's her. She just caught my eye one day.
As of right now, the "interaction" part of the game is pretty much fully functional. I can add in an extra animation or two but it works just fine.

You start off with your hands around her waist and you can scroll the mousewheel up and down to move up or down the body. Clicking interacts with where your hands currently are.
It feels more natural thene a menu, I'm glad I tried this method because I think it works pretty well. (It has the added benefit of being able to control everything with one hand, wich wasn't my intention I swear xD)

Move to her waist and you can move your hands up and down her waist, or turn her on her side and give her a good spanking.
Melindra3 by Glowzone

Move up to her chest and well..what do you expect..

Melindra7 by Glowzone

Move up to her face and you can play with her hair or give her a deep kiss.

Melindra8 by Glowzone

I've enjoyed making it but at this point I run into the same problems I always run into.I like context. So I'd like to force the player to go out and get her first. But I'm not much of a level designer. So designing a world for you to run around in and do a "quest" gives me some issues. I could just do it a cutscene, but that seems like a waste. So if you have any ideas how I could bypass or fix that, let me know.

Also, I'd like to ask if you guys had any other ideas as to what you'd like to be able do with her, to maybe give me some ideas. (I'm quite aware tickling is going to be on the list.)
Join the community to add your comment. Already a deviant? Log In

Beta Club

2 min read
Wodbeta Copy by Glowzone

With blizzard sending their wave of beta invites to the veterans first, I was able to secure my beta invite on day one, so I figured I'd report on what my thoughts are so far.

Let's start with the obvious, the new character models are a big jump forward, they smile, they frown, they honestly make the best facial expressions I've seen in any game, let alone in any mmo. The human female model is a joy to watch in action, I couldn't stop laughing seeing her pull of funny faces whene she dances.

The alliance starting zone, now there's a sight. They improved the draenei culture a lot since Burning crusade, it's a joy to look at. They learned a lot from pandaria it seems.
The temples are some of their best work ever, it's hard to not like what they've done.I have to admit that the horde zone felt less impressive, they had some nice snow effects, but that's all I felt the horde zone had going for it, granted I didn't spend a lot of time there yet.

But how does it play? It's a game afterall...

Well I was quite scared of the ability prune, and while I understood why they did it, I was scared of it.
I'm not sure how I feel about it now that I've tried it.

On the one hand, I do miss my other spells, I keep having the reflex to cast the once I no longer have.
On the other hand, the spells I do have feel like they have a much bigger impact, I don't have useless fillers anymore.

And since this is a damsel in distress channel, I might as well talk about that.
There's no shortage of that at all, the first few quests showed quite a few, some even quite detailed and scripted events.

But I'm not going to spoil that, where's the fun in that...
Join the community to add your comment. Already a deviant? Log In

Fan of knives.

1 min read
Fan of knives chapter 2 seemed to breathe some new life into my channel.
Something about it seems to hit the right buttons.

So with the commision for chapter 3 out of the way, I hope I managed to continue whatever it is people enjoyed about chapter 2. If not, I appologize, I don't know what chapter 2 did right that chapter 1 and previous comics did not.

Perhaps it's attention to detail, perhaps it's the subject matter, eighter way, I tried to do the same in chapter 3. If not, tell me. I can't read minds after all.

I'm glad the channel is now a bit more active, I was starting to think the interest in Warcraft had just died down too much.I guess I just needed to give the channel a bit of a boost.
Join the community to add your comment. Already a deviant? Log In
Featured

Giselda by Glowzone, journal

Game Project by Glowzone, journal

Beta Club by Glowzone, journal

Fan of knives. by Glowzone, journal

Some people don't like me. by Glowzone, journal